#include #include #include "png.h" /* The png_jmpbuf() macro, used in error handling, became available in * libpng version 1.0.6. If you want to be able to run your code with older * versions of libpng, you must define the macro yourself (but only if it * is not already defined by libpng!). */ #ifndef png_jmpbuf #define png_jmpbuf(png_ptr) ((png_ptr)->jmpbuf) #endif #define ERROR 1 #define OK 0 int read_png(char *file_name) /* We need to open the file */ { png_structp png_ptr; png_infop info_ptr; unsigned int sig_read = 0; png_uint_32 width, height; int bit_depth, color_type, interlace_type; FILE *fp; if ((fp = fopen(file_name, "rb")) == NULL) return (ERROR); /* Create and initialize the png_struct with the desired error handler * functions. If you want to use the default stderr and longjump method, * you can supply NULL for the last three parameters. We also supply the * the compiler header file version, so that we know if the application * was compiled with a compatible version of the library. REQUIRED */ png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); if (png_ptr == NULL) { fclose(fp); return (ERROR); } /* Allocate/initialize the memory for image information. REQUIRED. */ info_ptr = png_create_info_struct(png_ptr); if (info_ptr == NULL) { fclose(fp); png_destroy_read_struct(&png_ptr, png_infopp_NULL, png_infopp_NULL); return (ERROR); } /* Set error handling if you are using the setjmp/longjmp method (this is * the normal method of doing things with libpng). REQUIRED unless you * set up your own error handlers in the png_create_read_struct() earlier. */ if (setjmp(png_jmpbuf(png_ptr))) { /* Free all of the memory associated with the png_ptr and info_ptr */ png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL); fclose(fp); /* If we get here, we had a problem reading the file */ return (ERROR); } /* Set up the input control if you are using standard C streams */ png_init_io(png_ptr, fp); /* If we have already read some of the signature */ png_set_sig_bytes(png_ptr, sig_read); /* * If you have enough memory to read in the entire image at once, * and you need to specify only transforms that can be controlled * with one of the PNG_TRANSFORM_* bits (this presently excludes * dithering, filling, setting background, and doing gamma * adjustment), then you can read the entire image (including * pixels) into the info structure with this call: */ png_read_png(png_ptr, info_ptr, PNG_TRANSFORM_IDENTITY, png_voidp_NULL); /* clean up after the read, and free any memory allocated - REQUIRED */ png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL); /* close the file */ fclose(fp); /* that's it */ return (OK); } int main(int argc, char **argv) { if(argc < 2){ fprintf(stderr, "Usage: %s n", argv[0]); return EXIT_FAILURE; } if(read_png(argv[1]) != OK){ fprintf(stderr, "Error reading pngn"); return EXIT_FAILURE; } return 0; } // milw0rm.com [2004-08-13]