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621 B
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14 lines
No EOL
621 B
Text
source: http://www.securityfocus.com/bid/41361/info
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Multiple Tripwire Interactive games are prone to multiple remote denial-of-service vulnerabilities because the applications fail to properly handle specially crafted network packets.
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An attacker can exploit these issues to cause the applications to become unresponsive or to crash the affected game servers, denying service to legitimate users.
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The following games are vulnerable:
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Killing Floor
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Red Orchestra
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Darkest Hour: Europe '44-'45
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Mare Nostrum
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https://github.com/offensive-security/exploit-database-bin-sploits/raw/master/bin-sploits/34251.zip |